小缇娜的奇幻之地黑屏闪退怎么办

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好酷屋教程网小编为您收集和整理了小缇娜的奇幻之地黑屏闪退怎么办的相关教程:小缇娜的奇幻之地黑屏闪退怎么办?游戏已经正式发售,有些PC版玩家进游戏遇到了黑屏闪退的情况,这里给大家带来了玩家“初心者”总结的小缇娜的奇幻之地黑屏闪退解决方法,一起来看下吧。

  小缇娜的奇幻之地黑屏闪退怎么办?游戏已经正式发售,有些PC版玩家进游戏遇到了黑屏闪退的情况,这里给大家带来了玩家“初心者”总结的小缇娜的奇幻之地黑屏闪退解决方法,一起来看下吧。

小缇娜的奇幻之地黑屏闪退解决方法

  首先c盘搜索gameusersettings,按照时间排序找到小缇娜的这个文件的位置,你们也可以参考我的位置。

  将下列代码复制到这个文件里保存,这个文件一开始是空白的。

  [ScalabilityGroups]

  sg.ResolutionQuality=100.000000

  sg.ViewDistanceQuality=3

  sg.AntiAliasingQuality=3

  sg.ShadowQuality=0

  sg.PostProcessQuality=3

  sg.TextureQuality=0

  sg.EffectsQuality=3

  sg.FoliageQuality=0

  [/Script/OakGame.OakGameUserSettings]

  ResolutionScale=Scale_100

  FrameRateLimitMode=Capped60FPS

  CustomFrameRateLimit=144

  bEnableCameraMotionBlur=False

  bEnablePerObjectMotionBlur=False

  bEnableCAS=False

  GraphicsQualityMode=VeryLow

  RecommendedGraphicsQualityMode=Low

  TextureStreamingQuality=Low

  MaterialQuality=Low

  AntiAliasingModeIndex=0

  AnisotropicFilteringMode=Trilinear

  ShadowQualityMode=Low

  PerformanceStatsLevel=0

  EnvironmentTextureDetailMode=Deprecated

  DrawDistanceMode=Low

  EnvironmentDetailMode=Low

  TerrainMode=Low

  FoliageMode=Low

  VolumetricFogMode=Off

  ScreenSpaceReflectionsMode=Off

  CharacterTextureDetailMode=Deprecated

  CharacterDetailMode=Low

  AmbientOcclusionQualityMode=Off

  EdgeDetectionTexelOffset=-1.000000

  BenchmarkDataOutputMode=DetailedCSV

  UISafeFrameScaling=0.950000

  HDRBrightness=400.000000

  Brightness=50.000000

  BlackLevel=0.000000

  HdrUIBrightness=4.000000

  TwoPlayerSplitscreenLayout=Horizontal

  LastBenchmarkDateTime=

  LastBenchmarkDataOutputPath=

  LastBenchmarkAvgFPS=0.000000

  LastBenchmarkAvgFrameTime=0.000000

  LastBenchmarkAvgCPU=0.000000

  LastBenchmarkAvgGPU=0.000000

  LastBenchmarkLoadTimeSeconds=0.000000

  AnalyticsTag=

  TextureStreamingViewBoostScale=0.000000

  TextureStreamingViewBoostScaleOverride=-1.000000

  TextureStreamingAdaptiveBoostScale=0.000000

  TextureStreamingAdaptiveBoostScaleOverride=-1.000000

  TextureStreamingPoolSizeMB=800

  TextureStreamingPoolSizeMBOverride=-1

  bHasPerformedDirectXBetaUpgrade=True

  bUseVSync=True

  bUseDynamicResolution=False

  ResolutionSizeX=1920

  ResolutionSizeY=1080

  LastUserConfirmedResolutionSizeX=1920

  LastUserConfirmedResolutionSizeY=1080

  WindowPosX=-1

  WindowPosY=-1

  FullscreenMode=1

  LastConfirmedFullscreenMode=1

  PreferredFullscreenMode=1

  Version=7

  AudioQualityLevel=0

  FrameRateLimit=0.000000

  DesiredScreenWidth=1280

  DesiredScreenHeight=720

  LastUserConfirmedDesiredScreenWidth=1280

  LastUserConfirmedDesiredScreenHeight=720

  LastRecommendedScreenWidth=-1.000000

  LastRecommendedScreenHeight=-1.000000

  PreferredMonitor=BOE0900

  PreferredMonitorDeviceName=

  bPrimaryIsPreferredMonitor=True

  LastCPUBenchmarkResult=194.244736

  LastGPUBenchmarkResult=59.183559

  LastCPUBenchmarkSteps=158.365509

  LastCPUBenchmarkSteps=218.164215

  LastGPUBenchmarkSteps=82.904373

  LastGPUBenchmarkSteps=38.692593

  LastGPUBenchmarkSteps=66.588364

  LastGPUBenchmarkSteps=64.901695

  LastGPUBenchmarkSteps=19.616928

  LastGPUBenchmarkSteps=93.237335

  LastGPUBenchmarkSteps=199.526947

  LastGPUBenchmarkMultiplier=1.000000

  LastBenchmarkResultCPUName="AMD Ryzen 5 4600H with Radeon Graphics "

  LastBenchmarkResultGPUName=NVIDIA GeForce GTX 1650

  bUseHDRDisplayOutput=False

  HDRDisplayOutputNits=1000

  bUsePerformanceMode=False

  PreferredGraphicsAPI=DX11

  PreferredRefreshRate=0

  [/Script/Engine.GameUserSettings]

  bUseDesiredScreenHeight=False

  [ShaderPipelineCache.CacheFile]

  LastOpened=

  

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